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Recipes

Quick, focused, step-by-step procedures. Minimal explanation -- follow the steps, get the result. For the "why" behind each step, follow the links to the concept pages.

Recipe What You'll Build
Add an Attribute A new replicated attribute with clamping and OnRep
Add an Ability A Blueprint ability child of your base class, granted to a character
Add a Gameplay Effect A Gameplay Effect with modifiers, tags, and requirements
Add a Gameplay Cue A cue notify triggered by an effect or ability
Bind Ability to Input Wire an Input Action to an ability via InputTag
Dodge Roll Walkthrough A complete dodge roll with cost, cooldown, i-frames, and montage